Eeehhh I don’t feel like doing the wings today. And I don’t think I would be able to manage timewise either soo…. here’s the current WIP and hopefully I can continue tomorrow. uvu
AAAND This is what happens when I intend to do a meshing guide for a 3D model, but end up adding in way too many details instead of mesh guides. Yeeahhh….
Dragons rule /IMSOTIRED
How does one Dragon? /MING
OK OK I admit, I do know what I’m doing, but I’m feeling insanely lazy to make this as detailed as I usually do… which is why I don’t want to sketch out the blacks like I did with the head. Because I know the level of detail I’ve sketched in and have planned… it’s a lot… A LOT… A WHOLE FUCKING LOT … yes… I’m lazy and artblocking, fun /sarcasm
WHOOP! Finally finished these… they’ve been killing meeeeehhhh….
It’s a clothing reference thing. And of course the picture that I’ll be slapping onto the new application… after… I’ve… had… some… sleep… //casually passes out
All three layers together YAAAY!
Picked out the base colors and waaaaahh, so pleased about how everything looks! The uniform fits her very well, aaahhh, my precious baby!
Wondering if I should shade all of them… hrm…
There is also this question in my mind about wether or not I should make a 3D model of Nero for Ref purposes… HHHRRMMM…
Took all the layers, threw a different color onto each of them and this happened, haha. I thought it would be interesting to see how the different clothing layers work with each other and how things look beneath. Especially since I’ve been thinking a lot about the material qualities and how thick/heavy some of the fabrics must be so that they push layers beneath together and whatnot. Very interesting to see indeed.
WHELP, I think this is as far as I can go for tonight. Gonna throw in details tomorrow probably and with some luck I can maybe finish inking this whole thing /WHEEZE








